I'm making a somewhat simple side-scroller in Flash. The way I'm currently doing the really basic physics(you don't fall through floors/can't walk through walls) is that I have a big symbol of all the ...
Hey all, I am working on a simple game to include some rigid body dynamics, involving placing (moving & rotating) some springs to bounce a falling ball into a target area. My problem is correctly ...
Is there a way to check if a point is intersecting a body? For example, lets say there's a body in the world at a position of (100,100). Is there a way to check if a point at (100,100) intersects ...