I am a decent programmer with not so great artistic skills. I am creating a game involving some basic shapes and rudimentary artwork. I wanted to select a decent 2d physics library with easy to use ...
I know there are some methods you can use like hittestPoint and so on, but I want to see where my movieclip colliedes with another another movieclip. Any other methods I can use? by any chance does ...
I'm researching about 2D game for Android to implement an Android Game Project. My project looks nearly like PaperToss. Instance of throwing a page, my game will throw a coin. Suppose that I have a ...
I'm currently working on a 2D soft-body physics engine (since none exist right now -_-), but I'm worried that there's no point to spending what will most likely be years on it. Although I love ...
What is the best engine/way to go with when implementing a 2D billiards game? I am thinking about Emini Physics Engine, which is free for use and stuff, but maybe you can give me some pitfalls about ...
Any ideas where I can find info about making 2D jump & run games? I need some general ideas, so I wouldn't reinvent wheel (at least where game design is concerned). Another point is that I am ...