Tagged Questions
0
votes
3answers
174 views
how can we define dynamic Path of ViewObject(Bitmap) On Canvas
I am Currently working on One 2D Android Game,
In this game One ViewObject(Bitmap) is moving Across Screen On Parabola Path Like in this Image, But this Path is Static, the Static path is getting ...
2
votes
1answer
82 views
AndEngine - Moving Rectangle using Accelerometer
I'm learning how to create games with this great engine and I'm trying to put my knowledge in order to create a simple game. My first goal is to make a Rectangle moving using accelerometer and create ...
2
votes
1answer
284 views
android game-logic for shooter
Im creating a 2d game for android.
I'll just get right to it. I have a sprite controlled by a joystick that needs to shoot, sofar Ive managed to get direction and movement on my bullet, but then I ...
3
votes
3answers
1k views
How can I make my main character move in a parabolic arc when jumping?
I'm entering Android game development, and I already have a computer version of a game I want to publish. The thing is, I want to make this as good as it can be. With that said, I need a physics ...
0
votes
1answer
361 views
Specific Physics Lessons and Reference for Game Development
What "Physics stuffs" should I learn in game developments? I'm reading about Verlet Integration, and I'm wondering what other lesson should I learn and if there are available resources can you please ...
0
votes
1answer
183 views
How to implement physical effect, perspective effect on Android
I'm researching about 2D game for Android to implement an Android Game Project. My project looks nearly like PaperToss. Instance of throwing a page, my game will throw a coin. Suppose that I have a ...
0
votes
1answer
696 views
Ball Physics for Android Game
I am starting work on a new Android game and I haven't had any experience implementing physics before. I am trying to steer clear of external libraries such as box2d, not just because I think it is ...
2
votes
3answers
1k views
How do I change my gravity and jumping logic to put the character at a specific height at a specific point in time?
I'm making a 2D platformer on Android using libGDX. One thing I've had a problem with recently is gravity and jumping. I found a few tutorials on the internet and was able to come up with this...
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1
vote
2answers
1k views
2d engine/library for android in C#
I'm looking for a good 2d engine or library (that supports physics) for Android. I have a restriction - language should be C#.
It's not a requirement to use Mono Droid, but it seems that it is an ...
0
votes
1answer
586 views
Best Android gaming engine for Billiards game?
What is the best engine/way to go with when implementing a 2D billiards game? I am thinking about Emini Physics Engine, which is free for use and stuff, but maybe you can give me some pitfalls about ...
1
vote
1answer
693 views
Android Fling Gesture, Animation And Collision - Resources?
I'm starting work on a 2D Android game where the player will put their finger on a game piece and do a fling gesture to throw the piece across the gameboard.
I've gone through some Android ...
5
votes
3answers
517 views
Physics for Android Game
I'm making a 2D game for the Android phone, one that involves falling balls. I want to use a physics engine to properly simulate the balls falling and hitting other objects. I'm currently using ...
0
votes
1answer
581 views
2D game physics, doing it right
I have a ball that you can make jump,
I have a sneaking suspicion I'm doing this wrong. It works now, to the extend that gravity pulls the object down toward the ground, but I'm having trouble ...
