I'm looking for an idea for a 2D game I'm trying to develop. I was thinking about a beautiful game design when I ran into this game: Don't Starve. Now I'm trying to figure out what kind of techniques ...
I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. ...
I am making a tile-based strategy game which i plan to have 2.5D visuals in an axometric/isometric fashion. Right now i'm programming it's logic and rendering it as a literal 2-dimensional array ...