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I would like to start developing my own shaders within unity.

For starters I would like to do a screen spaced blur.

Are there any good tutorials to learn shader development besides the official unity documentation, which i find a bit hard to understand?

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probably better to ask on it's like Game Development but just for unity. – David Young Mar 15 '11 at 23:06
@David the signal/noise ratio on Unity Answers has gotten pretty bad. Here's probably a better resource: – Tetrad Mar 16 '11 at 4:53
Jessy did a complete set of Unity iOS Shader tutorials: – Tiago Costa Mar 17 '11 at 1:42
up vote 5 down vote accepted

I think this is what you are looking for: The tutorials are organized in an increasing difficulty order and each was written with Unity in mind.

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