I'm looking to animate a graph layout using edges as springs and nodes as weights (a node with more links will have a bigger weight).
I'm not capable of wrapping my head around the usage of mathematical and physics relations in my application.
As far as I've read, Runge Kutta 4 (preferably) or Verlet will be a good choice, but I have problems with understanding how they really work, and what physics equations I should apply.
If I can't understand them, I can't use them. I'm looking for a book or a tutorial which describes the things that I need.