I have a spaceship and I've created a "boost" functionality that speeds up my spaceship, what effects should I implement to create the impression of high speed?
I was thinking of making everything except my spaceship blurry but I think there would be something missing. Any ideas?
Btw. I am working in XNA C# but if you aren't familiar to XNA describing some effects is still useful.
The Game is 3d and i've attached some printscreens of the game
This is in normal mode ( none boosted )
and here is the boosted mode ( the craft speeds up forward while the camera speeds in its normal speed , the non boosted speed )