Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I am thinking about making a small RPG. I know some basics of openGL, but I do not want create my own engine.

My criteria are:

  1. Ease of use
  2. Can do rpg game
  3. 3D

Which game engine is ideal for a 3D RPG?

share|improve this question

closed as not constructive by Tetrad Feb 25 '12 at 21:49

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

What language are you using? And by the sounds of what you want, Unity3D is by far the best option, however subjective that is. – The Communist Duck Feb 11 '11 at 19:03
dont quack red duck, i will wait for some other opinion – Csabi Feb 11 '11 at 19:08
No, I am just stating that Unity3D is almost certainly the best option. And you are not going to get any other options unless you have a language choice. – The Communist Duck Feb 11 '11 at 21:03
You cant answer this "subject question" with a clear answer. you should look on other things such as, what skills does the developer team persist? which platforms do you want to publish this game on? I like Unity3D myself, but others prefere Unreal Engine because of its speed and effects etc. – BerggreenDK Mar 17 '13 at 20:52
up vote 8 down vote accepted

it is absolutely Unity3D, and the basic version is for free.

Good luck

share|improve this answer
Ok I will check it, But I will wait a litlebit for othe opinion – Csabi Feb 11 '11 at 18:55

It all depends on the language you want to use. Py-Game or Blender's game engine are easy to use, in python (so easy) and open source. If you're going to make a game that requires a real engine though, PeterK is completely correct in saying that unity is by far the best (publicly available) engine on the market.

share|improve this answer
Pygame has nothing for 3D, but it looks like you really just mean BGE, and not Pygame. – user744 Feb 12 '11 at 13:52

Take a look at Ploobs Engine, it supports XNA 4, opensource and has lots of features:

share|improve this answer

UDK ia excellent for most jobs, i have yet to find something it cannot do.

share|improve this answer

Not the answer you're looking for? Browse other questions tagged or ask your own question.