I am thinking about making a small RPG. I know some basics of openGL, but I do not want create my own engine.
My criteria are:
- Ease of use
- Can do rpg game
- 3D
Which game engine is ideal for a 3D RPG?
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It all depends on the language you want to use. Py-Game or Blender's game engine are easy to use, in python (so easy) and open source. If you're going to make a game that requires a real engine though, PeterK is completely correct in saying that unity is by far the best (publicly available) engine on the market. |
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Take a look at Ploobs Engine, it supports XNA 4, opensource and has lots of features: www.ploobs.com.br |
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