Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

Maya's preferred format for saving off a UV Snapshot is its own .IFF format, so I was hoping to find a plugin allowing Gimp 2 (Windows) to read it. I've found plenty of plugins for different linux distros, but none are win-friendly (that I can discern - admittedly I'm no whiz with Gimp). Does anyone know of one?

Alternately, .tiff seems to work just fine, so if there's no good reason to bother fiddling with IFFs, I'd appreciate the input there, too.

(sorry if this isn't on-topic)

share|improve this question
did you try on ? It would definitely be IT there. – o0'. Feb 8 '11 at 10:24
SU's not really in scope for 3D design, sadly. Figured I'd try here, until we can eventually get… off the ground. I noticed a few 3D questions got some traction here and thought I'd give it a go. ;) – Kara Marfia Feb 8 '11 at 19:08

TIFFs work well, but the most widely used file format in 3D graphics is TGA. If you have existing .iff files that you need to work with then that's a problem, but for rendering out your own images use TGA.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.