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I want to integrate Google Play Game Services for Apple's iOS and for Android. How can I do this efficiently?

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You will have to use a plugin to do that. I've used this one and it was straightforward to set up and use (works for both iOS and Android):

https://github.com/faizann/UnityGPGPlugin

Some things to keep in mind (because the debugging log messages shown won't help you understand what really happens, all of them reporting that the application w/ the given key was not found on the server):

  • When sending your .apk over to Google, enter the SHA-1 from your certificate manually (extract your certificate from the .apk and run the keytool on it). Sometimes Google screws up automatically doing this and the services won't work afterwards.

  • Be sure to log in with a preset test account when testing (obviously).

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  • \$\begingroup\$ Thanks Alex M, Will it work flawlessly? \$\endgroup\$ Apr 8, 2014 at 14:10
  • \$\begingroup\$ It worked for me. \$\endgroup\$
    – user15805
    Apr 8, 2014 at 15:00

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