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There's a lot of press about the ad controls included on the new 7 phone, but I'm looking for candidates for the PC platform.

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I would be interested to know if a framework exists for .NET. (or something that could be ported/used without a huge hassle) – Michael Coleman Jan 10 '11 at 1:18

While I am not aware of any XNA specific ad controls (heck, I do now even know a single Windows based ad platform at all and Google fails me; the only one I saw is/was used in FeedDemon seems to be HTML based The Deck and targeted at “creative, web and design professionals”, which might not intersect your audience…) I would assume that any Windows supporting platform could be used within an XNA game. However, it might involve quite a bit of work to get the ad rendered onto a D3D surface if the ad framework does not support it itself (and it might even be next to impossible). I would search for something that gives you raw text/image and a link to open as this would be the easiest way to integrate into your game.

As a side note: I have no idea how well-received an ad-supported game would be or how much revenue it could collect. The pessimist might assume that a donate PayPal button will perform better for a mid-popular game than any form of advertisement ever will…

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Download the free Microsoft Advertising SDK for Windows Phone 7 for mobile applications using the XNA Framework or Silverlight.


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-1: Read the question more carefully. – doppelgreener Jan 21 '11 at 11:47

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