I was wondering if anyone has tried to develop a game using the SunBurn game engine for the Windows Phone 7 platform.
How good is documentation, examples, etc? Is it easy in use and implementation?
Any feedback would be greatly welcome.
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The SunBurn Game Engine has a free version called the SunBurn Framework:
It doesn't include the editor or deferred rendering, but it uses the same api and design as the game engine.
Also SunBurn uses the exact same code and assets for Windows, Xbox, and Windows Phone 7, so it's just as easy to develop on all three platforms.
-JohnK (SunBurn team member)