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I'm curious what people are using to develop games for the Windows Phone (or XNA in general). I have come across a few engines but for the most part they don't seem to be actively maintained. If you are using an engine which you think does the job well please recommend it below.

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What are you looking for beyond XNA itself? –  coderanger Dec 16 '10 at 22:54
    
How about, state management (i.e. game, title, etc), animations & sprites, collision detection for starters. –  Alex Schearer Dec 17 '10 at 5:08
    
I have the same question, trying to find a 2d engine that has some representation in the community... didn't find any –  Edwin Soho Sep 10 '13 at 19:34

4 Answers 4

up vote 2 down vote accepted

FlatRedBall is an actively maintained XNA-based (MDX version still exists but isn't maintained I think) 2.5D engine that supports Windows Phone 7 as well as XNA PC and XNA Xbox 360 (and it's also simple to integrate with Farseer).

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I kind of agree with coderanger. For all those specific examples you gave him, microsoft provides samples on their site. Full working state management, collision detection, animation. I know you want something put together but since you haven't received an answer you like, you could always take the game state project http://create.msdn.com/en-US/education/catalog/sample/game_state_management and pull some of the other samples together. All the code works fine. Again if someone provides you with an answer you like then ignore but it really won't take long to do what I am suggesting.

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Great way to learn as well. –  Layoric Nov 26 '11 at 23:10

I've asked similar question on App Hub.

The answer was that there is only limited number of possible solutions, like Helium (helium.codeplex.com/) or Farseer Physics Engine ( farseerphysics.codeplex.com/) But, yes, they are not advanced enough yet.

Torque engine (torquepowered.com/) is coming somewhere in the future.

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I was under the impression that the company behind Torque was in financial trouble. Is that accurate? –  Alex Schearer Dec 16 '10 at 20:14
    
I had no idea about their financial situation. But I've found another possible solution SunBurn engine synapsegaming.com/products/sunburn/engine –  Evgeny Vinnik Dec 16 '10 at 21:43
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@Alex Schearer- Yeah, Torque is in some trouble right now. I think they are trying to find someone to buy them, but I am not 100% sure. –  DMan Dec 17 '10 at 3:30
    
Synapse, reminds me of Anti-Trust ;) –  GONeale Apr 21 '11 at 23:36

You might try Jemgine, it doesn't technically run on WP7 but only because of a few simple shaders that could be replaced with BasicEffect.

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