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The biggest problem for me as a game programmer (who isn't also an artist) is getting good quality 3D models. I have checked out some of the 3D model market places like The 3D Studio and Top 3D Models but I have had difficulty finding the artwork I am looking for and, when I do find something I like, getting the level of detail appropriate for my platform.

Do people have any suggestions for sites they have dealt with successfully in the past? Am I better off building a relationship with an individual artist?

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2 Answers

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I would suggest meeting artists and building relationships. One of my friends is big on asking them to do a trade off. He'll do some game programming for them and, in return, they give him some art or models he needs for his games. It's worth a shot.

Also, I've used TurboSquid to get some assets for prototyping and demos.

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Thanks very much for the link ... I actually found a collection on TurboSquid that very closely fits my requirements. Cheers! :) – RedBlueThing Jul 17 '10 at 23:38
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Cool, glad it helped you out. – Corv1nus Jul 19 '10 at 14:35

Making games is not a one man show. So doing it yourself you will always lack some assets, be it code, graphics, models, sound, animation, marketing, support.

So building a relationship with an artist is a good plan.

You can check out the polycount forums for some great modelers / artists

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I agree about not being a one man show. Makes things pretty difficult. Thanks for the link, seems like there is a good community there. – RedBlueThing Jul 17 '10 at 23:39

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