Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

How to create games that run on windows, Linux, mac os x, android, ios, wp8 etc.... using c/c++, opengl 3 or 4 and opengl es 2.0. any tutorials or videos on how to create cross-platform 3d games.

share|improve this question

closed as off-topic by Byte56 Sep 7 '13 at 6:58

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "Questions about "how to get started" or "what should I learn next" cannot reasonably be answered with anything other than opinion polling and therefore are off topic for the site. For more information on how to ask a better question, see the help center" – Byte56
If this question can be reworded to fit the rules in the help center, please edit the question.

That is a very broad question. You should narrow it down to ask specifically about the problem you're facing when trying to make your game. – Byte56 Sep 7 '13 at 6:59

There is plenty of good OpenGL tutorials, but unfortunately it is not that easy to find a good tutorial resource for OpenGL that is not outdated...

However, I recently found a pretty good website that offer 17+ tutorials about OpenGL 3.3+. You can find it at the following address:

As explained in the first lesson, all tutorials can be built on Windows, Linux and Mac.

So, even if it doesn't covers all your requests, I guess it's a rather good start.

share|improve this answer
+1 for the nice link, I hadn't seen that one yet. – RandyGaul Sep 7 '13 at 6:03
There's also if you really want to understand how things work at a more fundamental level. I have been using OpenGL for over 15 years and Direct3D for over a decade, and I still find myself pointing people to the diagrams on that site. The quality of the diagrams and clarity of a lot of fundamental concepts are better than a lot of print-only non-API related books I have on my shelf. For cross-platform development, you really want to learn the fundamentals rather than the implementation details of a specific API; you can do both with the right tutorials. – Andon M. Coleman Sep 7 '13 at 6:03
@AndonM.Coleman It's a very interesting website, and I didn't know it yet. So thank you very much for sharing this link. – Valkea Sep 7 '13 at 11:28

Not the answer you're looking for? Browse other questions tagged or ask your own question.