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Is point texture filtering the same as nearest (different names for the same technique)?

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What's the context for this? – Anko Aug 31 '13 at 13:52
What do you mean by context? I found this in Unity editor when importing textures and specifiyng filtering (point, linear, anisotropic). – Alf Aug 31 '13 at 18:01
That's what I meant. :D I was just curious what prompted the question. Have you tried it? Does the result look like what you'd expect from nearest-pixel? – Anko Aug 31 '13 at 18:05
E-e, no, didn't try yet. I thought it was easier to ask someone who knows. Anyway, going to use linear filtering. – Alf Aug 31 '13 at 18:08

Yes, they are different names for the same thing.

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