In Flash, for example, I can place an xml file along with the binary, then if I modify some variable the game will change for everyone.
How to achieve something like that in Android? I know that for every change I make to the game, the player would need to download a new update.
But the main goal I'm looking for, is modifying a game stats without the need for recompile the entire APK.
I'm working with Haxe+OpenFL.