I'm trying to remember the English name for a memory model of a map built exclusively for handling collision detection. I think this is especially frequent in tile-based platform games.
I believe the Spanish term for it is "Mapa de durezas".
If you have a Super Mario tilemap like this:
C + 'P' = Pipe
+++ '+' = Brick
+++++ '@' = Ground
P +++++++ 'C' = Cloud
@@@@@@@@@@@@@@@@ ' ' = Air
Then the <ENGLISH EXPRESSION THAT I'M LOOKING FOR> of that map would be:
* '*' = Solid
*** ' ' = Traversable
*****
* *******
****************
Any clues?