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It is not isometric, neither is it pure 2D. What is this graphics view called?

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Pixelated Graphics –  Vipar Jul 27 '13 at 21:41
    
These are visible graphics. –  Alex M. Jul 27 '13 at 21:55
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Does it need a name? If you're trying to simulate it, just try. Having a name for it won't help you there. –  Byte56 Jul 27 '13 at 22:39
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@user357320: That might be true if game developers/gamers were at all consistent about how they name anything. –  Nicol Bolas Jul 28 '13 at 0:16
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@NicolBolas Or how they searched for it: gamedev.stackexchange.com/questions/12764/… –  Byte56 Jul 28 '13 at 0:25
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marked as duplicate by Nicol Bolas, Seth Battin, Byte56 Jul 28 '13 at 3:55

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If you don't consider it as simply perspective (ie if the view is actually orthographic) then it would be called an oblique projection. See this discussion on Ultima 7's perspective/projection.

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Perhaps adding "overhead" oblique projection would elaborate the view. A mathematical term is affine transformation, in which parallel lines are preserved, as opposed to projective transformation (where parallels meet at points on the horizon). –  hardmath Jul 27 '13 at 23:02
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An orthographic projection has parallel lines that meet at +/-infinity –  bobobobo Jul 27 '13 at 23:32
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