I am creating a game using Box2D and OpenGL ES 1.1.
I am taking the
b2PolygonShape vertices and converting them into an OpenGL ES 1.1
GL_LINE_LOOP. The debugging view looks great, but now I want to apply textures to the inside of the line loop.
Is this possible? I used line loop instead of triangles because I am not sure how to handle complex polygons using triangles.