In the version 2.7 everything was pretty simple:
glfwOpenWindow(Width, Height, 8, 8, 8, 8, 24, 0, isFullscr ? GLFW_FULLSCREEN : GLFW_WINDOW);
But in version 3.x there is no place where i can specify how my my window should be and by default its windowed:
glfwCreateWindow(width, height, m_windowName.c_str(), nullptr, nullptr);
How can i change my window to fullscreen mode?