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I'm learning to build html5 games for mobile. I'm worried about the FPS animation on older model Android... as I use a lot of setTimeouts to update certain aspects and would like some suggestions on other approaches I could adopt.

Any advice on making this run a bit smoother?

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Have you tested it on older Android models? What have you tried to improve the performance already? – Byte56 Jul 3 '13 at 15:08

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