I am trying to play a movie file into an OpenGL texture in a Java application. I am using JOGL and have a basic OpenGL scene, but I have no idea how to play a movie into a texture.
The only thing I could find was this:
It is quite old and uses JOGL 1.1 and Fobs4JMF, which is no longer maintained. I managed to get it to build in eclipse but it wasn't able to read my movie clip. I could probably convert the movie clip to an older codec to see if that works, but I would rather have a modern solution.
I am a professional game developer, so the OpenGL part is no problem, but I am new to Java (coming from a C++ background).
Is there any modern library that wraps this functionality in an easy to use package?