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I have my Java environment installed alongside Eclipse, and I was successfully able to create and run a new project (simple System.out.println("Yay I work!");

I have the OpenGL SuperBible, and I primarily want to code 3D things (I'll take my time using the book to learn how to draw shapes in 3D space, etc..)

Can you help me get setup with OpenGL in Java? I dont really need LWJGL, although I WILL make games eventually. I just can't even figure out with all of these terrible (and old) tutorials floating around on the net how to install either JOGL or LWJGL.

If you can give me a hand with that, I'd appreciate it. I'd like to feel I contributed by having this page show the answer to the question, so that other poor souls googling for this same information can benefit.

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closed as off-topic by Josh Petrie Apr 14 '15 at 17:44

  • This question does not appear to be about game development within the scope defined in the help center.
If this question can be reworded to fit the rules in the help center, please edit the question.

I'm voting to close this question as off-topic because it is about preparing a development environment. – Josh Petrie Apr 14 '15 at 17:44

Found a great site which should help with the setup of JOGL and here for LWJGL in Eclipse:

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I have tried to follow the guide for JOGL2 set up in eclipse, but the download it links dose not seem to match up with the instructions in the tutorial. for example, gluegen-rt is actually gluegen-gl. Do you know of an updated version of this tutorial that could help? – thecoshman Nov 15 '11 at 13:28

Full up to date LWJGL instructions and tutorials can be found on the LWJGL Wiki this includes how to set it up with Eclipse, Netbeans, etc and has tutorials that cover the basics of LWJGL.

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i found a nice resourve at it shows how to make an eclipse user library from the downloads.

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