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I'm developing a 2D windows phone game. The game should look the same on every windows phone device. But I have no idea what to do so that my game looks great on every display resolution. How can I do that? What is the best/easiest way?

I don't like letterboxing. So I tried scaling the sprites but that looks blurry(very bad). My sprites are all in PNG format. I created them in Inkscape.

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marked as duplicate by Josh Petrie Jan 31 '14 at 22:05

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up vote 1 down vote accepted

The recommended way seems to be scaling the sprites. You can create alternate images to handle differing resolutions and load them depending on the screen's resolution.

MSDN Article

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