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I downloaded some 3ds Max scene models, and I want to use these scenes in ShiVa 3D game engine.

For example, I have this scene, and when I tried to use some tools to export the scene and loaded it in ShiVa game engine, it cannot show the pictures on the scene.(Part of the scene looks like this picture)

I know a method is to export all the pictures in the scene and map it in ShiVa, but it is quite troublesome and complicated. Is there a way to correctly export the 3ds Max scene?


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closed as unclear what you're asking by Anko, Krom Stern, Josh Petrie Dec 22 '14 at 17:17

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question.If this question can be reworded to fit the rules in the help center, please edit the question.

What format are you exporting to? It's possible that the format you're exporting to, cannot understand some of the 3DS Max features. Or, the texturing used for the scene in .max is modified by plugins, that often break the exporting for Max. – joltmode Jun 5 '13 at 15:16
all you should really need to do is export each model (or group of models if they don't separate from each other outside of animations) to FBX format and import them. I'm not really familiar with ShiVa 3D but FBX is a pretty standard format so it should work. – Benjamin Danger Johnson Jun 5 '13 at 15:42

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