For my game, I want radar like functionality so I implement this thing using SingleSceneSplitScreenEngine class as mention in the following link.
All the code I have used mention in that post. I develop my game with scene management approach. So my game scene contain radar region but my all other scene also contain that region. So my basic question is how to remove that particular region from all other scenes like level select, menu and game over scene.
So I think, I have to convert my engine to normal Engine instead of SplitScreenEngine. Please share some ideas related to this.