Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

In my Ogre application I use a custom mouse handler implementation instead of OIS (to support more than one mouse). That is working fine, however, without OIS when reading mouse events directly they are also passed to the OS. Thus the OS mouse cursor moves as well when I move the mouse in my application.

I guess I would need to read and discard those messages in the system event queue.
Any ideas how I could approach this in Ogre?

share|improve this question
add comment

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Browse other questions tagged or ask your own question.