I'm currently facing some problems with sprites/images on different screen sizes. For now the game stage is stretched to maximum width and height of the screen.
In Samsung Galaxy S2, SGS3 and SGS4 the game is working as normal as expected:
But... yesterday I tested it on GT-P5110 android tablet.. and the result was:
The screen background and car sprite was replaced by black rectangles...
Does somebody know what's happening?
The same result occurs on sgs2/sgs3/sgs4 when any of the sprite image has more than ~4100px of height. Maybe it's something with image limits? If yes... how to know that limit? Currently (working on sgs2, but not on tablet) the background image size is 3117x480. It's so wide because it used for parallax background. If it exceeds the limit how should I handle this (join two images)?