Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

Are there any free XNA 4.0 post-processing libraries that are easy to hook into projects? I am looking specifically for a glow effect (although anything is great), and I should also mention that I'm using the Reach profile.

EDIT: I should add that I'm not concerned about the Windows phone, because it can't support custom shaders.

share|improve this question
3  
Have you tried the bloom postprocess sample? create.msdn.com/en-US/education/catalog/sample/bloom –  Andrew Russell Nov 16 '10 at 5:54
    
That's a brilliant example. I haven't gone into the code yet but it's for the Reach profile and looks great. Thanks for the link. –  Christopher Horenstein Nov 20 '10 at 18:47

1 Answer 1

Here is a lot of tutorials on Post Processing.

share|improve this answer
    
I don't think I'm going to mark this as the answer because it's not really an answer to the question, but this is another excellent resource, and much appreciated. –  Christopher Horenstein Jan 19 '11 at 21:01
    
Thats fair enough, but I don't think that you'll find a Post Processing library on its own as it has a lot to do with how you are rendering your scene. –  Neil Knight Jan 20 '11 at 8:44

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.