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Is there a way to get the address of a matrix from a GLM matrix?

I'm using opengl 4 and glm library though I can't seem to find anything, which might help.

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up vote 1 down vote accepted

You can access the memory of any glm type by using glm::value_ptr. Matrix types store their values in column-major order, and as floats.

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thank you, is there any web reference for glm library? – Oleg Bondarenko May 18 '13 at 21:28
@OlegBondarenko the link in my answer should take you to the documentation. If not: – Stephan van den Heuvel May 18 '13 at 21:30

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