I want to learn how to use Vectors with 3D.
Here is a strange Error I have encountered today.
Instead of stopping exactly on the other Cube, I get this:
When I change the IF to (cube.position.y < 0.1) OR change the speed to 0.01, it lands on the other cube. Seems 0.1 is the Magic Number.. But why?
Such a beginner problem, but this is baffling to me..
Why does this happen? And how can I change it?
Is this where I "normalise" the Vector?