I work for Konami as a Flash developer, and got sent some code for a puzzle mini-game from a new, yet-to-be-released Silent Hill game for PS3/Xbox 360. It was a windows executable, but it was made in Flash, and I saw some GFX (Scaleform) libraries in the source. I was very surprised by this, as I thought the extent of Flash's reach into console games was simply for UI. Granted, this was an essentially 2d, UI-centric puzzle minigame, but nonetheless, this was a gameplay useage of Flash/Scaleform in a "next-gen" console title.
My question is, how prevalent is this? I really want to get into console programming, and if this is something that appears elsewhere, maybe I can apply my Flash/Actionscript skills to getting a job working on console titles. Anyone have any thoughts or experiences with this?