Is it possible to change a specific color of a model to another?
Everything that's blue should be red or something like that.
And is it possible to do this without the use of effects? I still want to use the basic effect.
Because you are unwilling to employ a non
In this quote, the pragmatically refers to using an instance of
I strongly recommend that you reconsider your position about only using
You can create a texture of the same size, alter the colors programmatically, and then use it in place of the original. Then you can replace the altered texture using the BasicEffect.Texture property.
Note that this is much more memory intensive than using a shader to recolor the texture dynamically since you need as many textures as number models * active colors.