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I am an XNA game developer. I am now starting to develop physics games on XNA but the problem is that I don't know about any physics engine desinged for XNA. Please if you know about it kindly help me.

Thanks in advance :)

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closed as not constructive by Byte56, Anko, bummzack, Josh Petrie, Tetrad Apr 17 '13 at 0:12

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

Which technology to use questions are not a good fit for the Q/A format of the site. Please read the FAQ before posting further. Thanks. – Byte56 Apr 14 '13 at 15:44
Then where should I ask these type of questions? @Byte56 – Mohammad Areeb Siddiqui Apr 14 '13 at 16:55
Reading the FAQ is a start to answering that question. There's a list of sites there that are more forum like. – Byte56 Apr 14 '13 at 17:00
oops..! sorry!! – Mohammad Areeb Siddiqui Apr 14 '13 at 17:01
up vote 0 down vote accepted

Box2DX is a C# port of Box2D - Erin Catto's 2D Physics Engine. You can find original C++ version on

This is a very good physics engine, games like angry birds are developed using this. give it a try.

Similar to box 2d and more documented with good examples.

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thanks, can you give me more examples of games that use this physics engine? – Mohammad Areeb Siddiqui Apr 14 '13 at 7:38
@AreebSiddiqui check out the edited comment. – mdanishs Apr 14 '13 at 7:43
@AreebSiddiqui Recommend Farseer. Box2DX hasn't been updated since 2009. Farseer 3 is also based on Box2D. – Andrew Russell Apr 14 '13 at 7:57

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