Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

So new with Adobe Flash CS6 comes the new Feature to export Movie Clips as a Spritesheet which seems very nice!

I have a few questions to CS6:

http://imgur.com/enllkyL Its nifty but it lost its "up and down" animation! I also got an additional XML file but I'm not able to figure out how to use it for my animation in XNA :/

So how do I use these XMLs for the Animation in XNA?

Heres the XML:http://pastebin.com/tSYcNUYq

How many FPS should I export? I tested 60 FPS (my screens refresh rate is at 60 HZ) and just one animation of a 128x60 Character went up to 65kB

share|improve this question

closed as unclear what you're asking by Anko, Josh Petrie Dec 11 at 22:03

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question.If this question can be reworded to fit the rules in the help center, please edit the question.

similar to this –  H3llrais3R Apr 7 '13 at 13:43
yes thank you but how does it work? My animation in the sheet is gone... And what about the FPS –  TheSentry Apr 7 '13 at 15:08
What part you didn't understood??? And about the FPS, well cant tell you the exact number but i havent seen more than 15-20 usually –  H3llrais3R Apr 7 '13 at 21:05