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as i learn to use cocos2d-x in the part on which i need to animate sprite images
all the tutorials shows how to use something that called plist file that maps the coordinates of the images clips .
the problem is i didn't found any free tool in windows that export such file . can someone please point me where i can fins such tool ?

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closed as not constructive by Byte56, bummzack, Ali.S, Sean Middleditch, Josh Petrie Apr 4 '13 at 5:41

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up vote 2 down vote accepted

There is a project named Sprite Sheet Packer which is designed to create sprite sheets, recently I've wrote a plist exporter and you can download it from here. though you need to compile it yourself.

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Thanks for the replay , but what if i have already sprite sheet that i need to mark its clips and convert it to plist file ? i need some kind of GUI tool right ? –  user3689 Apr 2 '13 at 13:11
    
sadly I don't know any tool for that, personally I would break that spritesheet into several files (for example using paint) and then glow them together with SpriteSheetPacker :D I guess there are other tools out there too to help you break your initial file –  Ali.S Apr 2 '13 at 13:17
    
yeah thanks for help i dont what to start cuting 40 images now –  user3689 Apr 2 '13 at 13:18
    
the txt that generated can be renamed to pilst ? –  user3689 Apr 2 '13 at 13:28
1  
nope, I'm using the plist exporter I've already mentioned. goto source page and look for plist exporter patch. you need to compile it though. –  Ali.S Apr 3 '13 at 20:33

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