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I need a script for simplifying meshes, to run on a server in headless (no GUI) mode. Are there open source (or at least gratis) tools out there I could use for this? Or, how would I script Blender to do this? I'm aware of MeshLab but it's way too unstable, crashes left and right. I can run on Ubuntu or Windows (but would prefer Ubuntu).

I'm working with Collada and Ogre formats. I can incorporate steps for conversions to/from other formats in in the batch script, given conversion tools.

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closed as off-topic by Josh Petrie Aug 1 '14 at 18:44

This question appears to be off-topic. The users who voted to close gave this specific reason:

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If this question can be reworded to fit the rules in the help center, please edit the question.