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I'm in uni and for coursework we're developing a simple platform game in C# using XNA. I've been looking forwards to starting this all year.

Does anyone have any advice on the best books to pick up (given the average price and time we have I won't be wanting more than two) and best websites to visit etc in order to get started? There are so many websites and books out there I'd appreciate the advice from those much further ahead of me if you can take the time to reflect back to when you first started.

My prior experience with programming is that I spent last year studying Java alongside other modules and have had a fairly good introduction to C# this year. I feel like I have a handle on the basics.


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closed as not a real question by Byte56, Tetrad Mar 22 '13 at 17:09

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.If this question can be reworded to fit the rules in the help center, please edit the question.

Hey David. I'm going to recommend you start by reading our FAQ. "How to get started" questions are not appropriate for the format here. Good luck with the course! – Cameron Fredman Mar 21 '13 at 23:53
This will likely be closed but you can check out the XNA platformer sample game for help. – ssb Mar 22 '13 at 0:16
Ah apologies if I broke any rules. Is there a correct way or place to ask this? – bitZ Mar 22 '13 at 0:17
Just read the FAQ, sorry guys. What a way to start on here... – bitZ Mar 22 '13 at 0:22

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