As far as I understand the WDM, DirectSound drivers cannot be hardware accelerated on Windows Vista and newer. Is XAudio2 affected as well?
Or in other terms: in latency terms is it definitely better to use XAudio2 instead of DirectSound?
I'm asking this because I want to go back to DirectSound for my next game to simplify deployment (XAudio2 requires a COM registration, which requires admin privileges and therefore an installer, and also causes trouble on emulated environments), but if there is a difference in latency, then I'll stay with XAudio2.
