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Is it possible to make 2D-sprite particles in a 3D world that always face towards the camera?
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This question already has an answer here: Is it possible to make 2D-sprite particles in a 3D world that always face towards the camera? |
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This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
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This is possible using sprite billboards, as demonstrated in this tutorial. |
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