My current game development platform is AndEngine GLES2. During project run from eclipse I found following type of exception. I google around git repository but nothing useful.
java.lang.ExceptionInInitializerError at org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributeFix.glVertexAttribPointer(VertexBufferObjectAttributeFix.java:39) at org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributes.glVertexAttribPointers(VertexBufferObjectAttributes.java:50) at org.andengine.opengl.shader.ShaderProgram.bind(ShaderProgram.java:126) at org.andengine.opengl.shader.PositionColorTextureCoordinatesShaderProgram.bind(PositionColorTextureCoordinatesShaderProgram.java:89) at org.andengine.opengl.vbo.VertexBufferObject.bind(VertexBufferObject.java:160) at org.andengine.entity.sprite.Sprite.preDraw(Sprite.java:170) at org.andengine.entity.Entity.onManagedDraw(Entity.java:1283) at org.andengine.entity.Entity.onDraw(Entity.java:1089) at org.andengine.entity.Entity.onManagedDraw(Entity.java:1312) at org.andengine.entity.scene.Scene.onManagedDraw(Scene.java:260) at org.andengine.entity.Entity.onDraw(Entity.java:1089) at org.andengine.entity.scene.Scene.onManagedDraw(Scene.java:267) at org.andengine.entity.Entity.onDraw(Entity.java:1089) at org.andengine.engine.Engine.onDrawScene(Engine.java:624) at org.andengine.engine.Engine.onDrawFrame(Engine.java:614) at org.andengine.opengl.view.EngineRenderer.onDrawFrame(EngineRenderer.java:104) at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1337) at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1121) Caused by: org.andengine.util.exception.AndEngineRuntimeException at org.andengine.opengl.GLES20Fix.(GLES20Fix.java:39) ... 18 more
Any suggestions?
Thanks a lot in advance!
