Asking the question here simply because my PC is down for the count for a while and wasn't able to stave a curiosity before that happened.
I picked up a few books about programming Games in DirectX, specifically 9.0c.
I have a Windows 8 machine, and have Visual Studio 2012, and remember a massive headache about following some of the more simple DirectX tutorials on the web as everything I could find was prior to Windows 8 when all headers and such we're available, and DirectX wasn't merged into the WindowsSDK. (I think specifically it was the absence of a commonly used DX UTILITY that was causing issues).
Before my PC went down, I wasn't able to try simply installing previous SDK's.
.. Does this work? Can one, under a Windows 8 environment with Visual 2012, install the previous DX9 SDK's and it'd work out alright? Are there going to be conflicts? How can I set this up correctly? I'm just interested in getting going with the basics of what can be followed by the majority of the resources available today, and not so much "bleeding edge" at the moment...
Thank you in advance!