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Is there some voxel frameworks or extensions for game engines like Unity? I really need a system to dynamically generate voxel ruinable terrains.

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closed as not constructive by Byte56, Sean Middleditch, bummzack, Tetrad Mar 13 '13 at 16:55

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

"Which technology to use" questions are off topic for the site. See the FAQ about what types of questions to ask here (and not ask). There's also a list of sites in the FAQ where you can ask more open ended questions like this one. – Byte56 Mar 12 '13 at 16:08
up vote 5 down vote accepted

There's a good source for that here

Currently the free ones (with source) are:

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Links-only answer. – Den Apr 16 '13 at 20:19

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