i need to render some 3d points inside a WPF application. How i can do this? there are a lot of 3d engine but i need an easy and fast solution to just render this point cloud. No lights, no texture, no sound, no physics, just colored 3d point in a space with rotating camera.
How can i do this without have to learn directx/openGl/any complex 3d engine?
GL_POINTSusingglVector3f(x,y,z)and usegluLookAt()for the camera that rotates around the cloud. – Quetzalcoatl Mar 9 at 19:46