I want to animate my player from bigger size to smaller size and then smaller size to bigger size continuously. We can use setScale() method to re-size any sprite but is there any way to animate with it?
And one more thing, if I scale any sprite after creating it's physics body, the sprite is visually scaled but the physics body does not scaled.
So is there any optimum solution to animate the physics body from bigger to smaller and then smaller to bigger?
