I am having difficulty loading a soundeffect The path is correct, the .xnb is set to androidassets in the project.
My Root is set to content and the folder structure looks like
I'm getting the following error message:
UNHANDLED EXCEPTION: System.ArgumentNullException: Argument cannot be null. 02-23 18:40:48.990 I/MonoDroid( 3967): Parameter name: path2
I already imported the xnb to the Content folder under assets.
this.playerCannonSound = this.Game.Content.Load<SoundEffect>("Sounds/PlayerFire"); //Works this.atdFont = this.Game.Content.Load<SpriteFont>(@"Fonts/ATDFont");