I m new to Game Development. I've chosen AndEngine, but there are 2 versions: gles1 and gles2. I tried sample code from both and found that gles2 code is not run on an emulator, but required an actual device. And in gles2 there are also BaseGameActivity and SimpleBaseGameActivity. I'm a little confused. Which is best?
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closed as not constructive by Byte56, Josh Petrie, Sean Middleditch, bummzack, Nicol Bolas Feb 24 at 13:18
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USE GLES2AndEngine is a little tricky to get configured properly the first time you try. I recommend installing the version stored at RealMayo's github, which is a stable version. That's a version of GLES2 and yes, it's definitely worthwhile to use GLES2 over GLES1. Many new features were added that make life easier, improve performance, and add great features to your games and projects. When you're ready to install, follow the instructions at this link and follow them precisely. GLES2 WILL run on an emulator, I do it every day, so if you're having some problem running your app, you need to show us the log output. It might be a memory issue if your computer doesn't have enough memory to run the emulator and install it to the emulator. See this thread. BaseGameActivity versus SimpleBaseGameActivity
(source). My advice (and practice) is to use GLES2 with the BaseGameActivity. |
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