Im starting to learn opengl, and after 2 days, searching and trying hard, i finally installed all the libraries i need (lol).
So, I'm following this tutorial, and it says to use glfwOpenWindowHint this way:
glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); // 4x antialiasing glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3); // We want OpenGL 3.3 glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 3); glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); //We don't want the old OpenGL
But glfwOpenWindow didn't work with this Hint. So I made a little research, and changed the PROFILE parameter to this:
Ok, fine, now works.
My question is if it is a big deal to change the opengl profile, or this will make no difference. And why I can't use GLFW_OPENGL_CORE_PROFILE instead.